Wednesday, January 16, 2013

Paper View of the map



I based my map on a norse rune "Dagas". I thought it would be a cool idea for a story, like lets say you have to complete the course five times to charge the gigantic rune. Then when the rune is charged a portal is opened to another realm. The thing is you'll have obstacles because you do have permission from the gods to traverse between realms. Each rune will have a charge point and you'll have to hit each charge point to fully and correctly charge the rune. This course may look simple, but it has giant hammers crashing down on the course to impede your progress. There will also be collapsable horn towers that'll try to signal back up to stop you. The color scheme I chose will consist of blues and cool colors like the spirit world of the game called Legacy of cain. My concept statement is to endure is open  up a gateway to freedom.

Sunday, January 13, 2013

Stunts,explosions, and race tracks



Here are some of the stunts that I came across. Some of them aren't really cars, but there is potential in grabbing ideas from them. These videos also gave me inspiration for a lot of sketches for my racing level. There are a couple of jumps from speed racer that really inspired an obstacle that would be cool to put in a game level. I also want to have my level a theme. I came across a couple of ideas such as having a viking motif. As if the purpose of the level os to make the transition from Earth to Valhalla. So  gain entrance to either world you have to prove yourself by passing an incredibly difficult course to prove your worth. The players would have to pass through dragon tunnels and bashing hammers to get to the other side. I would like to put  horn wood towers on the track, so they can collapse when you drive through them and mess up the other players.
I thought this next video was pretty funny, but could have some potential in a game.







Painting minis

                     Over my winter break I took on a time consuming task of painting miniatures. These miniatures are no more than three inches tall and have an immense amount of detail. Even though the task of painting these miniatures may be daunting the end product will be very rewarding. Some miniatures took two to three days, some took 8 hours. Right know i'm working on a month long miniature. Here are some of the miniatures that are close to completion.


These miniatures above are chaos space marines. Most people like to make their miniatures look pristine, but I like to make them look like they've seen battle and lots of it.

The ones above are called the dark angels.

The two Minis above are going to take some extra time and care. I plan on completing them in about a month. Though airbrushing cuts time dramatically, there is a lot of detailing and environments to create for them.